CLUB HUB

Role

UX Researcher
UI Designer

Timeline

3 weeks

Tools Used

Figma
FigJam
Google Forms
Illustrator
Notion

Team

Dylan Wan
Angela Zhang
Mila Luo
Allison Huang

PROJECT OVERVIEW

This project was our group's submission for Rice's 2024 Annual Designathon. The original project timeline was 48 hours, starting from when the prompt was first revealed to our final final submission. After the event, Angela and I decided to develop Club Hub further.

The original designathon prompt was as followed:

"Create a product that addresses a common problem college

students currently face"

"Create a product that addresses a common problem college students currently face"

BRAINSTORMING

DECIDING WHAT PROBLEM TO TACKLE

As college students, we are already aware of many of the problems that college students face. As time was of the essence, we quickly wrote down all the issues that we dealt with, and deliberated on what concept would most immediately benefit from an app. We decided on tackling the problem students face when trying to find campus organizations and clubs.

USER RESEARCH

QUANTIFYING THE CURRENT CLUB FINDING EXPERIENCE

In order to gain more clarity in regards to the struggles college students face when finding clubs, we sent and received 30 surveys from college students across the US. Our most eye opening findings were that…

83.4%

felt that finding clubs was a challenge

60%

felt a need for a centralized database for club finding

55%

used word-of-mouth as their main source of finding clubs

USER RESEARCH

IDENTIFYING WHAT MAKES FINDING CLUBS DIFFICULT…

Using our open-ended question responses, we analyzed and grouped the responses based on common patterns we observed. The affinity map looked as followed…

Key Findings:

  • Many found that the immense effort it takes to seek out clubs discouraging

  • Many felt confused & overwhelmed with the quantity of platforms that clubs used as their primary source of communication

  • Clubs were easily overlooked and led to time conflicts with other clubs/classes

DEFINING

DEFINING OUR MAIN CHALLENGES TO SOLVE

After extrapolating the main pain points from our survey, we had a better picture of the problems we needed to solve. We formatted these challenges into 3 questions that formed the foundation of our solution ideation.

THE PROBLEM

College students often face challenges when trying to find clubs that align with their personal interests, schedules, and goals. While extracurricular activities play a significant role in fostering community and skill development, the process of discovering and joining clubs is often INEFFICIENT, OVERWHELMING, and IMPERSONAL.

College students often face challenges when trying to find clubs that align with their personal interests, schedules, and goals. While extracurricular activities play a significant role in fostering community and skill development, the process of discovering and joining clubs is often INEFFICIENT, OVERWHELMING, and IMPERSONAL.

QUESTIONING OUR RESEARCH METHODS

Our original plan was to create 3 user personas and user journeys. However, after creating the first one, we reevaluated its contribution to the broader process. Given that we already had survey responses from a pool of target users and their feelings, we felt that a persona wasn't as valuable for its intended application. Instead, we stuck with one and moved into solution ideation directly.

??

IDEATING

MOVING FORWARD WITH SOLUTION IDEATION

After looking at our main challenges, we quickly brainstormed many solutions to tackle each of them. Some solutions came in the form of new features, and others a way to format the navigation experience. Many ideas were further discussed and finally synthesized into 5 main solutions.

OUR SOLUTIONS

01 ONBOARDING QUIZ

01

ONBOARDING QUIZ

a personalized quiz that will populate clubs that most closely align with the users interests and goals

a personalized quiz that will populate clubs that most closely align with the users interests and goals

02

INTEGRATED CALENDAR

02

INTEGRATED CALENDAR

populates all future and ongoing events by the user's saved clubs to notify overlaps

populates all future and ongoing events by the user's saved clubs to notify overlaps

03

SEARCH

FILTER

quickly sort through clubs based on most common concerns such as experience level requirements to apply

03

SEARCH

FILTER

quickly sort through clubs based on most common concerns such as experience level requirements to apply

04

RATE / REVIEW SYSTEM

04

RATE / REVIEW SYSTEM

post / read others' reviews on clubs to get a better idea of the experience being a part of them

post / read others' reviews on clubs to get a better idea of the experience being a part of them

05

AI CHATBOT ASSISTANT

message an AI chatbot from the homepage to answer any quick questions

05

AI CHATBOT ASSISTANT

message an AI chatbot from the homepage to answer any quick questions

IDEATING

MAPPING OUT THE NAVIGATION EXPERIENCE

In order to emphasize all the features outlined in our solution, we made sure that they would be easy to access through the navigation bar. Overall, the flow is intentionally straightforward to be intuitive to users.

DESIGNING

ESTABLISHING CONTENT HIERARCHY

We quickly iterated and got initial feedback from potential users. UI from other apps such as Instagram (for the homepage), Duolingo (for the quiz page), and Google Calendar (for the calendar page) were referenced as a starting off point for some of our wireframes as many students were already familiar with their layout.

INTERFACE DESIGN

GETTING INITIAL FEEDBACK FROM USERS

After creating our first high fidelity prototype, we conducting further user research on other target users to get their feedback. The following iterations were then created based on those impressions.

CLUB PROFILE PAGE

SEARCH / FILTER PAGE

CALENDAR & PROFILE PAGE

REEVALUATING OUR SOLUTIONS
AFTER FEEDBACK

One of our main features, the AI chatbot assistant, received mixed reviews from users. Many felt that it was redundant, given the numerous other search features in the app. We were also told that it cluttered the homepage UI too much.

05

AI CHATBOT ASSISTANT

message an AI chatbot from the homepage to answer any quick questions

AMMENDING THEM

We then asked our users whether or not they would use such a feature and 2 out of 3 of them said "no." After carefully reconsidering the scope of our app, we felt that the best course of action moving forward was to get rid of it completely.

AND NOW INTRODUCING CLUB HUB!

ONBOARDING

The onboarding process helps users log in or sign up, choose their campus, and connect to Club Hub to explore or join clubs.

A brief 10-question quiz tailors recommendations, matching users with clubs based on their interests for easy saving.

The onboarding process helps users log in or sign up, choose their campus, and connect to Club Hub to explore or join clubs.

A brief 10-question quiz tailors recommendations, matching users with clubs based on their interests for easy saving.

The onboarding process helps users log in or sign up, choose their campus, and connect to Club Hub to explore or join clubs.

A brief 10-question quiz tailors recommendations, matching users with clubs based on their interests for easy saving.

HOMEPAGE

The homepage is the central hub for the user, keeping them up-to-date on all upcoming events, announcements, and highlights. Suggested events are also recommended to the user based on their interests.

SEARCH / FILTER

The search page presents the quickest way to discover new clubs with advanced search, providing a wide breadth of relevant categories.


The results that populate lead directly to each respective club's homepage giving additional information.

CALENDAR

To address time conflicts, the app includes an integrated calendar that lets users easily save and access details of club events they wish to attend.

PROFILE

The profile page allows users to manage their saved clubs, apply filters for easier navigation, and customize settings to improve their overall app experience.

HOW I'D MEASURE SUCCESS

01

USER MANAGEMENT

What to track:

  • How often students use the app (daily, weekly, monthly).

  • How many students join or follow clubs.

  • How many students attend events or sign up for club activities.

Why it matters: If students are actively using the app, it means they're finding value in it.

02

USER SATISFACTION

What to track:

  • Collect feedback through surveys or in-app ratings.

  • Measure how likely users are to recommend the app (NPS score).

  • Run usability tests to see if students can easily find and join clubs.

Why it matters: Positive feedback shows the app is easy to use and meets student needs.

03

CLUB GROWTH

& ACTIVITY

What to track:

  • How many new clubs are created.

  • How often clubs update their profiles or host events.

  • How many students participate in club events.

Why it matters: Active clubs and events show that the app is helping students build communities.

PERSONAL REFLECTIONS

REFLECTIONS

01

MANAGING TIME CONSTRAINTS

With such a short turnaround, clear & efficient communication between all team members was imperative. Knowing how to quickly distribute tasks based on our strengths helped immensely

02

ITERATE ITERATE ITERATE

Things can always improve. Iterating our designs after getting feedback from target users was key to making our designs more user friendly, reminding us to always center their needs instead of our own

03

DON'T OVERCOMPLI-CATE IT

03

DON'T OVERCOMPLICATE IT

Many of our high-fidelity iterations involved removing unnecessary or confusing features. What we thought would be helpful ended up being a detriment to the app's intuitiveness

THANKS FOR VISITING :)))

let's connect and

chat further!

THANKS FOR VISITING :)))

let's connect and

chat further!

THANKS FOR VISITING :)))

let's connect and

chat further!